Create stick-figure animations even with text, to GIF or AVI, with Pivot Stickfigure Animator


Pivot makes it easy to create stick-figure animations.

There are some basic rules you can follow to improve your animations.
– Make small movements between frames to make your animation smoother. – Vary the amount of movement between frames depending on the speed of the figure. – For figures that move, try to move each part of the figure to make the movements more fluid and realistic. – Make the figures slow down and speed up gradually. This is called easing. – Think about physics and how people and objects move in real life. – Try to think of an original idea for your animation. – Use figures that you have created yourself to make your animation more unique.

Pivot comes with a folder of characters in .stk format that can be used to add text to animations. You can also create text in MS Paint and load the image into Pivot as a sprite. Alternatively you can export your animation as an Avi video and add text using a video editor such as Windows Movie Maker.

Pivot animations can be saved in the native ‘.piv’ format, which can be edited in Pivot at a later time. You can also save as an animated Gif, an Avi video or as a sequence of images in a number of formats. ‘.stk’ files are stick figure types that can be loaded or saved from the figure creator window. Background images can be loaded from Bitmap, Png, Gif or JPeg files. Sprite images can be loaded from Bitmap, Gif or Png files.